Creating Natural Environments in Maya

Creating Natural Environments in Maya

Website or Online Data - 2011
Rate this:
In Creating Natural Environments in Maya, author Aaron F. Ross demystifies a common challenge of 3D modeling: fashioning realistic natural environments such as landscapes, atmospheres, and foliage. Starting with flat terrain, Aaron shows how to sculpt various types of geometry and smooth out jagged, polygonal edges. The course also covers creating convincing backgrounds and clouds, populating a scene with foliage using 3D Paint Effects, and incorporating natural light. Exercise files accompany the course. Recommended prerequisite: Maya 2011 Essential Training
Shows how to create realistic landscapes, atmospheres, and natural light effects in Maya 2011.
Publisher: Carpenteria, CA : lynda.com, 2011
Copyright Date: ©2011
Branch Call Number: eResearch
Additional Contributors: lynda.com (Firm)

Opinion

From the critics


Community Activity

Comment

Add a Comment

There are no comments for this title yet.

Age

Add Age Suitability

There are no ages for this title yet.

Summary

Add a Summary

There are no summaries for this title yet.

Notices

Add Notices

There are no notices for this title yet.

Quotes

Add a Quote

There are no quotes for this title yet.

Explore Further

Recommendations

Subject Headings

  Loading...

Find it at DCL

  Loading...
[]
[]
To Top