Creating Natural Environments in Maya

Creating Natural Environments in Maya

Website or Online Data - 2011
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In Creating Natural Environments in Maya, author Aaron F. Ross demystifies a common challenge of 3D modeling: fashioning realistic natural environments such as landscapes, atmospheres, and foliage. Starting with flat terrain, Aaron shows how to sculpt various types of geometry and smooth out jagged, polygonal edges. The course also covers creating convincing backgrounds and clouds, populating a scene with foliage using 3D Paint Effects, and incorporating natural light. Exercise files accompany the course. Recommended prerequisite: Maya 2011 Essential Training
Shows how to create realistic landscapes, atmospheres, and natural light effects in Maya 2011.
Publisher: Carpenteria, CA :, 2011
Copyright Date: ©2011
Additional Contributors: (Firm)
Call Number: eResearch


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