Maya 2013 Essential Training: 3 NURBS Modeling Techniques

Maya 2013 Essential Training: 3 NURBS Modeling Techniques

Website or Online Data - 2012
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NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover techniques from using insert isoparms to add detail, to creating arcs and text, to converting NURBS to polygons.
Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.
Publisher: Carpenteria, CA : lynda.com, 2012
Copyright Date: ©2012
Branch Call Number: eResearch
Additional Contributors: lynda.com (Firm)

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