Modeling A Character in Maya

Modeling A Character in Maya

Website or Online Data - 2010
Rate this:
In Modeling a Character in Maya, join author Ryan Kittleson for a thorough demonstration on how to create a professional, realistic 3D character from scratch in Maya 2011. The course illustrates how key concepts and tools such as Soft Select and polygon extrusions apply to character modeling, and provides a simple step-by-step approach to building character anatomy, including the torso, limbs, hands, face, and hair. Also included are tutorials on modeling clothing and shoes, and refining character features to reach the final product. Exercise files accompany the course. Recommended prerequisites: Maya 2011 Essential Training
Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.
Publisher: Carpenteria, CA : lynda.com, 2010
Copyright Date: ©2010
Branch Call Number: eResearch
Additional Contributors: lynda.com (Firm)

Opinion

From the critics


Community Activity

Comment

Add a Comment

There are no comments for this title yet.

Age

Add Age Suitability

There are no ages for this title yet.

Summary

Add a Summary

There are no summaries for this title yet.

Notices

Add Notices

There are no notices for this title yet.

Quotes

Add a Quote

There are no quotes for this title yet.

Explore Further

Recommendations

Subject Headings

  Loading...

Find it at DCL

  Loading...
[]
[]
To Top