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Website or Online Data, 2015
Current format, Website or Online Data, 2015, , Available.
Website or Online Data, 2015
Current format, Website or Online Data, 2015, , Available. Offered in 0 more formats
Learn how to emulate palette swapping in any 2D project in Unity to efficiently reuse graphics. Palette swapping, a technique borrowed from old school game engines, is a great system for dynamically changing the colors of sprites at runtime. While it's not built into Unity, with a little ingenuity and the advanced techniques shown in this course, you can emulate palette swapping in any 2D sprite-based game. Jesse Freeman will show you how to build custom menus and inspectors to analyze and change sprite's colors, save custom color palettes with scriptable objects, change colors on sprite textures at runtime, and even apply color changes to animated sprites. Last, he'll show how to optimize this workflow and reuse it in other Unity projects.
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