Unity 5: 2D Movement in An RPG Game

Unity 5: 2D Movement in An RPG Game

Website or Online Data - 2016
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Learn how to move a player on a tile-based 2D map and use that movement to trigger events--creating a gaming experience similar to classic RPGs. In this course, Jesse Freeman builds upon the lessons learned in the Unity 5 2D: Random Map Generation: adding a player, moving the player from tile to tile, and making the camera follow the movement, as well as triggering events on the map. Jesse also shows how to add a "fog of war" effect that reveals parts of the map as the player moves around and explores, and how to detect and update the artwork for visited tiles.
Learn how to build an RPG game in Unity with player movement, "fog of war" style map reveals, and events triggered by motion.
Publisher: Carpenteria, CA : lynda.com, 2016
Copyright Date: ©2016
Branch Call Number: eResearch
Additional Contributors: lynda.com (Firm)

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