Unity 5: 2D Pathfinding

Unity 5: 2D Pathfinding

Website or Online Data - 2015
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Learn how to move characters and objects from point A to B with this introduction to pathfinding in Unity 5. This training focuses on pathfinding in the 2D world: programming simple ways to connect different locations in 2D games. Jesse Freeman starts by explaining the data structures (graphs and nodes) and the A* pathfinding algorithm: the technology that makes traversal of 2D games possible. Then he shows you how to connect paths in a 2D map, and find the fastest path between two points. You'll also build a simple demo map to illustrate and test the pathfinding logic.
Learn how to move characters and objects from point A to B with this introduction to pathfinding in Unity.
Publisher: Carpenteria, CA : lynda.com, 2015
Copyright Date: ©2015
Additional Contributors: lynda.com (Firm)
Call Number: eResearch

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