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Website or Online Data, 2017
Current format, Website or Online Data, 2017, , Available.
Website or Online Data, 2017
Current format, Website or Online Data, 2017, , Available. Offered in 0 more formats
Stretch your animation abilities by learning how to apply advanced mechanics principles to tackle two fun--but challenging--scenes: a woman performing parkour to climb a wall, and a fight scene featuring two professional martial artists. Mechanics--one of the pillars of animation--combines biology, physics, and art into one fascinating discipline. In this course, instructor David Andrade challenges you to stretch your animation abilities and tackle two very fun--but challenging--scenes: a woman performing parkour to climb a wall, and a fight scene featuring two professional martial artists. David shows how to animate these scenes with a quick, agile superhero character: Hilary. Along with being easy-to-use, Hilary is built for both Maya and Blender, and you can export her as an FBX file just in case you want to take her for a spin in other programs. To help you confidently handle these scenes, David explains how to break down each action into beats and refine each movement.
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